Nan Arkwright OTRL
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English
Description
Kito, a giraffe who lives on the Serengeti in Africa, is tired of hearing 'No, Kito, No!' from his friends. With a little help from other animals, he learns what he needs to feel better and how to ask for it. That turns everything around, and now, his friends say, Yes, Kito, Yes!"
In this story, Kito really cares about playing games his way and when others don't want to join him, the troop of baboons passing by hears about it! Will they be able...
Author
Language
English
Description
Here is for the Kito book with the buffalos. Kito, a giraffe who lives on the Serengeti in Africa, is tired of hearing 'No, Kito, No!' from his friends. With a little help from other animals, he learns what he needs to feel better and how to ask for it. That turns everything around, and now, his friends say, 'Yes, Kito, yes!'
In this story, Kito really cares about things being the same all the time and when there is an unexpected change, the herd...
Author
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English
Description
Seymour can hardly wait to get to school and is in such a hurry to get the red ball he sees on the playground that he's not even aware of what's going on with the birds around him. Justs in time, his older sister shares her Future Vision Goggles with him so he can see for himself. Will he learn to pause so he can think about how to wait in line so it is fun for all the birds on the playground? Put on your own goggles and join Seymour in an island...
Author
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English
Description
In this early chapter book, enhanced with an educational technology game, meet a delightful classroom of elephants, led by their wise teacher, as they embark on a classroom game to get all the baby elephants to the safety of the big herd before the lions come out to hunt.
To rescue each baby elephant, the reader is immersed in an experience that integrates educational technology into a heartwarming narrative focused on social-emotional learning.
Will...
Author
Language
English
Description
Seymour really wants to build his idea in the sandbox and he's not even aware of what's going on with the birds around him. Just in time, his older sister shares her Future Vision Goggles with him so he can see for himself. Will he learn to pause and think of ways to join or invite others to play, even if they have different ideas for what is fun? Put on your own goggles and join Seymour in an island adventure to find out.