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Author
Publisher
SAGE
Pub. Date
2015.
Physical Desc
1 online resource (664 pages)
Language
English
Description
The SAGE Handbook of Popular Music is a comprehensive, smartly-conceived volume that can take its place as the new standard reference in popular music. The editors have shown great care in covering classic debates while moving the field into new, exciting areas of scholarship. International in its focus and pleasantly wide-ranging across historical periods, the Handbook is accessible to students but full of material of interest to those teaching and...
Author
Publisher
St. Martin's Press
Pub. Date
2020.
Edition
First edition.
Physical Desc
304 pages cm
Language
English
Description
"An anthropologist visits the frontiers of genetics, medicine, and technology to ask: Whose values are guiding gene editing experiments? And what does this new era of scientific inquiry mean for the future of the human species? "That rare kind of scholarship that is also a page-turner." -Britt Wray, author of Rise of the Necrofauna At a conference in Hong Kong in November 2018, Dr. He Jiankui announced that he had created the first genetically modified...
Author
Series
Publisher
Berrett-Koehler Publishers, Inc
Pub. Date
[2014]
Physical Desc
ix, 156 pages : illustrations ; 22 cm.
Language
English
Description
"Garbage doesn't exist in nature--the output of one organism is the useful input of another. So why does garbage exist in the human system? Why did it only become a problem the past century? And most importantly, how can we eliminate it--outsmart the very idea of garbage? Eco-entrepreneur Tom Szaky says that to outsmart waste first we have to understand it, then change how we create it, and finally rethink what we do with it. He traces the roots of...
Series
Publisher
Playaway Products, LLC
Pub. Date
[2023]
Physical Desc
1 Launchpad tablet : digital ; 20 x 13 cm + 1 USB AC power cord (in case 22 x 16 cm)
Language
English
Description
"The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids...
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